![]() ![]() This is URL that can distribute tiles in Mercator Projection. To create a raster map source you need to know the tile URL. Prepare a magic URL with online map source parameters and open it with OsmAnd.Create new online map source on a mobile device itself.Import package with prepared online maps from another OsmAnd application as a special osf package via Import / export functionality.Copy a raster map to a tiles subfolder of base osmand storage (Android).Here are the main methods how to add new raster map source which is not defined in OsmAnd yet: Typically raster maps are distributed as files with. For example, you can create your own map package on PC by using special software as MOBAC, OsmAndMapCreator and etc. There are multiple ways how to add new raster map, copy it from another device, prepare it on PC and predownloaded tiles to be used offline. The display of contour lines on the map does not depend on whether the map source is online or offline. The map can be zoomed in, zoomed out, and rotated to view the terrain from different angles and perspectives.Ĥ. OsmAnd then displays these three-dimensional models on a flat map. Based on the elevation data, a 3D model is created to display mountains, hills, valleys, and other terrain elements on the map.ģ. To create a 3D relief, OsmAnd receives information about the terrain elevation.Ģ. ![]() You need to purchase OsmAnd+, OsmAnd Maps+, or OsmAnd Pro purchase plan, enable the Topography plugin, and switch on the 3D Relief item in Menu → Configure map.ġ. This feature adds elevation information to a normal two-dimensional map, which creates a 3D and depth effect and allows you to better visualize the terrain. The 3D Relief feature is a mapping technology that allows the visualization of terrain on a map using three-dimensional models. You can read more in the Topography article. You can customize the zoom level to display and the transparency for Hillshade and Slope. The difference of relief display on the map when applying these settings is described in the Topography article in the corresponding section Hillshade and 3D Relief.
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